AI Insights · Timothy · July 2025
Top 5 Boat Games Performance in Saudi Arabia Q2 2025
Explore the performance trends of the top 5 boat games on a unified platform in Saudi Arabia during Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the top boat games in Saudi Arabia showed varied performance trends across downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides an overview of these metrics for the leading apps.
My Cruise by EYEWIND LIMITED saw a decline in weekly revenue, starting at around $191 in early April and ending at $13 by the end of June. Downloads also decreased from 3.9K to 1.3K over the quarter, while active users fluctuated, peaking at 29.4K in March and ending at 22.9K.
Ship Simulator: Boat Game from Azur Interactive Games Limited experienced a modest revenue increase, with a peak of $15 in early June. Downloads remained relatively stable, averaging around 900 weekly, while active users saw a gradual rise, reaching over 34.2K by mid-June.
Hyper Boat, published by Sunday.gg, had negligible revenue throughout the quarter. Weekly downloads decreased from 1.5K to 537, and active users declined from 9.2K to 6.5K, indicating a downward trend in engagement.
Cruise World! by Supercent, Inc. registered slight revenue fluctuations, with a peak of $9 in early June. Downloads were relatively low, ranging from 675 to 538 weekly, while active users showed a slight increase, ending the quarter at 11.1K.
Finally, Flippy Race from Ketchapp showed modest revenue, peaking at $16 in late May. Downloads were stable, with a slight dip mid-quarter, while active users experienced a gradual decline, ending at 3.2K.
For more detailed insights and data, visit Sensor Tower's platform to explore these trends further.